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Render depth map shadows
For more information about depth map shadows, see Depth map shadows.
To create a depth map shadow
- Select the light for which you want to produce a shadow.
- In the Shadows section of the light’s Attribute Editor, turn on Use Depth Map Shadows.
- Select the surface on which you want to cast a shadow.
- In the Render Stats section of the surface’s Attribute Editor, turn on Casts Shadows.
Related topics
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