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Preview layers
By default, the Render View will show you a composited view of all layers in your scene with your specified blend modes. You can override this default by changing the value of Render > Render All Layers in the Render View, or Options > Render All Layers in the Render Layer editor.
You can choose to only show specified layers or to only show the selected layer in the Render View.
As well, you can choose to keep all images that make up the composited Render view, or simply render a single composited image.
To preview render layers in the Render View
- To view all your layers composited with the specified blend mode settings, turn on Render All Layers in the Options menu of the Render Layer editor or the Render menu of the Render View.
By default, a composited result of all layers is shown in the Render View.
- To view all your layers rendered as individual images, change the Render All Layers option (Options > Render All Layers >
) from Composite Layers to Composite and Keep Layers, or just Keep Layers.
Note
Using Keep Layers significantly increases memory usage in Maya. Consecutive use populates the Render View with more and more images. You must clear out images manually as needed.
- To preview the composite of only some layers, turn on Render All Layers, and turn off the Rendering flag on the layers you want to exclude (click on the R icon next to the layer name).
- To preview a particular layer, select it and make sure the Render All Layers option is turned off.
As well, the command-line render supports layers. When you use the
-r fileflag during a command-line render, each layer will be rendered with the renderer specified in the file. For more information, see Batch and command-line render with layers.Layer blend modes
To set blending modes for layers
- Select a layer.
- Choose a layer blend from the drop-down menu at the top of the Render layer editor.
As you activate individual layers, you'll see the layer blend mode change.
The following examples show a very simple scene: three spheres colored red, green, and blue, with a small plane in front casting a shadow.
The spheres are in the foreground and are rendered with various blend modes against a white, gray and black background.
Maya supports the following render layer blend modes: