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Flip or rotate UV shells
The Flip and Rotate features let you easily change the orientation of UV shells within the UV Texture Editor. Flipping a UV shell is useful if you need to correct a UV shell that is reversed or reverse wound (see Display UV winding order).
To flip UVs on a texture shell
- Select the faces you want to flip the texture on.
- Select Edit UVs > Flip >
.
In the UV Texture Editor, you can select Polygons > Flip >
.
or
Select Edit UVs > Rotate.
- Choose the direction to flip, and whether to flip within the bounding box of the selection (local) or across the texture space axes (global).
- Click Apply.
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