Your Ad Here

Convert a subdivision surface to a NURBS surface

Select the subdivision surface and choose Modify > Convert > Subdiv to NURBS.

Maya creates NURBS surfaces corresponding to the subdivision surface and groups them.

To manipulate the resulting group of NURBS surfaces

Stitching makes the patches deform as one surface, but the patches are still regarded as separate surfaces when you assign materials. You can also use the other stitching operations under the Stitch submenu.

Attaching creates a new continuous surface and is regarded as one surface when you assign materials. You must apply Attach Surface repeatedly, one patch at a time. Be aware that the order you attach patches affects the placement of any textures you might apply to the surface.

Notes

Related topics

 

 

Return to Autodesk Index


Your Ad Here