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Change vertex selection using pick walk
You can use the arrow keys (
,
,
,
) to change the selection of vertices in a polygonal mesh.
The following limitations exist on vertex selection with arrow keys:
- This feature works best when the selection is a single vertex.
- When pressing an arrow key would select a vertex that is hidden (for example, on the back side of geometry), you will need to tumble the view to continue pick walking.
- If you have multiple vertices selected and you pick walk past the visible portion of the object, the original selection will not be preserved.
- You cannot always reverse the vertex selection in complex geometry; that is, if you press left-arrow to move a vertex selection, right-arrow will not always bring you back to the original vertex.
- You cannot always get back to the initial selection state when you select multiple vertices and pick walk.