> Maya Basics
> Lesson 4: Components and attributes
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Beyond the lesson
In this lesson, you completed the construction of the classic temple and learned how to:
- Display objects in template mode.
- Select objects at their component level using selection masks and the right mouse button.
- Assign and edit shading materials for your objects in the scene.
- Access the Attribute editor and view the various node types for objects.
As you proceed through Getting Started with Maya, we assume you are familiar with the fundamental concepts and skills covered in this first chapter.
Before proceeding to the next chapter you may want to review the material presented in this lesson so you are familiar with the concepts and skills associated with them. Some suggested tasks you may want to do on your own:
- Practice construction of additional forms using primitive shapes by creating. additional details for your temple scene (stairs, roof details, etc.).
- Learn more about the tools and options that have been presented in this lesson, by referring to the Maya Help. To view the Maya Help, select Help > Maya Help.