> Hair
> Lesson 2: Creating a dynamic non-hair simulation
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Introduction
Using Maya Hair, you can create dynamic non-hair models and effects. You can make NURBS curves dynamic, or you can use a hair system to create a non-hair simulation, such as chains or ropes. In this lesson, you create a hair system to simulate a beaded curtain. To make the hairs look like beads, you assign a Paint Effects brush to the hair. Then you modify the hair attributes and set constraints so the hair behaves like a beaded curtain hanging from a curtain rod.
In this lesson, you learn how to:
- Make hair collide with an object
- Assign a Paint Effects brush to hair
- Set up hair constraints