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File formats limitations
Sets on .obj files imported into Maya considered shading groups
All sets on .obj files imported into Maya are considered shading groups. This means that adjustment of an object’s rendering groups within Maya causes simultaneous modification of the membership of the sets that were imported from the .obj file.
Workaround
In Maya, for each .obj file set whose membership you wish to preserve, select the contents of the set and create a new set.
Importing Adobe Illustrator 9.0 eps files into Maya
Importing an Adobe illustrator 9.0 eps file into Maya results in a transform node, but there is nothing in the view.
Workaround
In Adobe illustrator 9.0, save as an eps file and specify that it be in Adobe Illustrator 8.0 format.