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Connect attributes with an expression

To connect the value of one attribute to another with an expression

or

For example, to make the translateX value of pTorus1 always equal the translateY value of pCone2, type =pCone2.translateY in pTorus1’s translateX box. When you move the cone up and down in Y, the torus moves side-to-side in X.

You can create more complex expressions using multiple attributes and MEL’s math functions.

When you type an expression into a text box in the Attribute Editor or Channel Box and press Enter, Maya then shows the computed value with an purple background. You can’t edit values that are the result of an expression. To edit the expression, use the Expression Editor.

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