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cacheBlend
This node lets you blend multiple nCloth caches.
cacheBlendis automatically created and added to your scene when an nCloth object has more than one enabled nCloth cache. See cacheBlend.Input Weights
Input Weight values let you increase or decrease the amount of influence nCloth cache nodes have on their nCloth’s simulation and they also let you specify how those simulations are blended.
If your nCloth caches overlap in time, then their Input Weight values determine what percentage of each nCloth cache’s simulations are used by the nCloth during playback. When an nCloth cache node’s weight is 1.0, it is blended with the current nCloth’s other caches and it fully contributes to the nCloth’s simulation during playback. When an nCloth cache node’s weight is 0.0, it is not blended with the current nCloth’s other caches and it does not contribute to the nCloth’s simulation during playback. You can animate your nCloth cache node’s weights to help smooth the transitions between blended simulations.
Also, nCloth cache weights are normalized such that when overlapping caches have the same weight, then the caches equally contribute to their nCloth’s simulations in their blend regions on playback.
For more information on nCloth cache blending, see Blend and set the weighting of nCloth caches and Blend nCloth cache clips.