Hair
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Rendering scenes with hair
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The final stage in adding hair to your models is to render the scene. You can render hair using the Maya Software renderer or the mental ray for Maya renderer.
Related topics
More about rendering hair in mental ray
To render in mental ray, ensure the Render Fur/Hair attribute is turned on in the Features section of the mental ray tab in the Render Settings window. Use the mayahair.mi shader to change render settings.
You can also use the new ProductionRapidHair Quality Preset when rendering hair in mental ray (Render Settings window, mental ray tab). Alternatively, you can use the new ProductionFineTrace Quality Preset as a starting point if you want to trace fur or hair in reflections.
For more information about rendering in mental ray, see mental ray for Maya renderer and Render Settings: mental ray tab in the Rendering guide.
Rendering hair in the Maya software renderer vs. mental ray for Maya
Refer to the following table for the differences between rendering hair in the Maya software renderer and mental ray for Maya.
Note
The way that lighting and shading is calculated on Hair is slightly different between the native Maya renderer and mental ray and therefore the resulting renders will differ slightly in this respect; in both cases, an illumination model known as Kayija/Kay is used, but the intensity at a given point is calculated in Hair’s own model for the native renderer, and in mental ray core for the mental ray renderer. This intensity is then used in the Kayija/Kay illumination model to calculate diffuse/specular components.
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Hair item
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Maya software renderer
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mental ray for Maya
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Shading
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Brighter
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A bit darker
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Support for correct DOF composition
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Not accurate
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Yes
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Support for Motion Blur
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3D only
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Yes
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Hair integrated into scene
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As a post process via z-depth composite
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Fully integrated
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Support for raytraced shadows
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No
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Yes
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Support for depth map shadows
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Yes
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Yes
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Support for texture-mapped lights
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No
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No
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Rendering quality
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Hairs that are thin relative to the pixel size appear disproportionately thick.
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mental ray renders even thin hair more accurately with high sample count
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