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Fields > Newton
This creates a Newton field.
Fields > Newton >
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This sets the options when you create a Newton field.
Magnitude
Sets the strength of the newton field. The larger the number, the stronger the force. A positive number pulls objects toward the field. A negative number pushes objects away.
Attenuation
Sets how much the strength of the field diminishes as distance to the affected object increases. The rate of change is exponential with distance; the Attenuation is the exponent. If you set Attenuation to 0, the force remains constant over distance.
Min Distance
Sets the minimum distance from the newton field at which the field is exerted.
Distance
Use Max Distance
If you turn on Use Max Distance, connected objects within the area defined by the Max Distance setting are affected by the newton field. If you turn off Use Max Distance, connected objects are affected by the newton field no matter how far away.
Max Distance
Sets the maximum distance from the newton field at which the field is exerted. You must turn on Use Max Distance for Max Distance to take effect.
Falloff Curve
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See Falloff Curve.Volume shape
See Volume shape.
Special Effects
Available in the Attribute Editor for object fields only.
Apply Per Vertex
Sets where the field emanates from the object. If you turn on Apply Per Vertex, each individual point (CV, particle, vertex) of the chosen object exerts the field equally at full strength. If you turn off Apply Per Vertex, the field is exerted only from the average position of the specified points.
If you are using the Attribute Editor, open the Special Effects section to display the Apply Per Vertex attribute.