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wrinkleContext(
<name>
, [branchCount=int], [branchDepth=int], [randomness=double], [style=string], [thickness=double], [wrinkleCount=int], [wrinkleIntensity=double])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
wrinkleContext is undoable, queryable, and editable.
This command creates a context that creates wrinkles.
branchCount, branchDepth, randomness, style, thickness, wrinkleCount, wrinkleIntensity
| Long name (short name) |
[argument types] |
Properties |
style(st)
|
string
|
|
|
Set the wrinkle characteristic shape."lines"|"radial"|"custom.
Default is "radial".
|
|
wrinkleCount(wc)
|
int
|
|
|
Set the number of wrinkle creases.
Default is 3.
|
|
branchCount(brc)
|
int
|
|
|
Set the number of branches spawned from a crease for radial wrinkles.
Default is 2.
|
|
branchDepth(bd)
|
int
|
|
|
Set the depth of branching for radial wrinkles.
Defaults to 0.
|
|
wrinkleIntensity(wi)
|
double
|
|
|
Set the depth intensity of the wrinkle furrows.
Defaults to 0.5.
|
|
randomness(rnd)
|
double
|
|
|
Set the deviation of the wirnkle creases from straight lines and
other elements of the wrinkle structure.
Defaults to 0.2.
|
|
thickness(th)
|
double
|
|
|
Set the thickness of wirnkle creases by setting the dropoff
distance on the underlying wires.
|
|
Flag can appear in Create mode of command
|
Flag can appear in Edit mode of command
|
Flag can appear in Query mode of command
|
Flag can have multiple arguments, passed either as a tuple or a list.
|
None
import maya.cmds as cmds
cmds.wrinkleContext( 'wrinkleCtx' )
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