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texMoveContext(
[object]
, [position=boolean], [snapComponentsRelative=boolean], [snapPixelMode=boolean])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
texMoveContext is undoable, queryable, and editable.
This command can be used to create, edit, or query a texture editor
move manip context.
Note that the above flags control the global behaviour of all texture
editor move manip contexts. Changing one context independently is not
allowed. Changing a context's behaviour using the above flags, will
change all existing texture editor move manip contexts.
position, snapComponentsRelative, snapPixelMode
Flag can appear in Create mode of command
|
Flag can appear in Edit mode of command
|
Flag can appear in Query mode of command
|
Flag can have multiple arguments, passed either as a tuple or a list.
|
string (the name of the new context)
import maya.cmds as cmds
# To create a new move context:
cmds.texMoveContext()
# To query the position of the manipulator
cmds.texMoveContext( 'texMoveContext', q=True, position=True )
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