Go to: Synopsis. Flags. Return value. Python examples.
polyTransfer([alternateObject=string], [constructionHistory=boolean], [name=string], [triangles=boolean], [uvSets=boolean], [vertexColor=boolean], [vertices=boolean])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
polyTransfer is undoable, queryable, and editable.
Transfer information from one polygonal object to another one. Both objects
must have identical topology, that is same vertex, edge, and face
numbering. The flags specify which of the vertices, UV sets
vertex colors, or triangles will be copied.
alternateObject, constructionHistory, name, triangles, uvSets, vertexColor, vertices
| Long name (short name) |
[argument types] |
Properties |
alternateObject(ao)
|
string
|
 
|
|
Name of the alternate object.
In query mode, this flag needs a value.
|
|
uvSets(uv)
|
boolean
|
 
|
|
When true, the UV sets are copied from the alternate object.
C: Default is "on".
In query mode, this flag needs a value.
|
|
vertices(v)
|
boolean
|
 
|
|
When true, the vertices positions are copied from
the alternate object.
C: Default is "off".
In query mode, this flag needs a value.
|
|
vertexColor(vc)
|
boolean
|
 
|
|
When true, the colors per vertex are copied from the
alternate object.
C: Default is "off".
In query mode, this flag needs a value.
|
|
triangles(t)
|
boolean
|
 
|
|
When true, the triangulation is copied from the
alternate object. This is only useful if the node is the
last operation in the obejct history. Any subsequent operation
may change the triangulation.
Warning: Copying the triangulation from an object to another
may result in rendering artifacts for holed or concave faces.
C: Default is "off".
In query mode, this flag needs a value.
|
|
name(n)
|
string
|
|
|
Name the resulting object.
|
|
constructionHistory(ch)
|
boolean
|

|
|
Turn the construction history on or off (where applicable).
Q: When queried, this flag returns an int.
In query mode, this flag needs a value.
|
|
Flag can appear in Create mode of command
|
Flag can appear in Edit mode of command
|
Flag can appear in Query mode of command
|
Flag can have multiple arguments, passed either as a tuple or a list.
|
string representing the node name.
import maya.cmds as cmds
# Create two objects with same a cube.
cmds.polyCube( sx=5, sy=5, sz=5, n='plg' )
cmds.polyCube( sx=5, sy=5, sz=5, n='atlPlg' )
# Tweak the geometry of the first object
cmds.select( 'plg.vtx[0:50]', r=True )
cmds.move( .1, .2, .3, r=True )
# Spherical mapping on the alternate object
cmds.polyProjection( 'atlPlg.f[0:149]', type='Spherical' )
# Copy the UVs from the alternate to the first object.
cmds.polyTransfer( 'plg', uv=1, ao='atlPlg' )
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