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polyDuplicateEdge([constructionHistory=boolean], [name=string], [offset=float], [smoothingangle=angle], [splitType=int])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
polyDuplicateEdge is undoable, queryable, and editable.
Duplicates a series of connected edges (edgeLoop)
constructionHistory, name, offset, smoothingangle, splitType
Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
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string The node name.
polyAppend, polyAppendVertex, polyBevel, polyChipOff, polyCreateFacet, polyExtrudeEdge, polyExtrudeFacet, polySmooth, polySplitVertex, polySubdivideEdge, polySubdivideFacet, polyTriangulate
import maya.cmds as cmds
cmds.polyTorus()
cmds.polyDuplicateEdge( 'pTorus1.e[121:126]', of=0.5 )
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