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Go to: Synopsis. Flags. Return value. Keywords. Related. Python examples.

Synopsis

editRenderLayerMembers([fullNames=boolean], [noRecurse=boolean], [remove=boolean])

Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.

editRenderLayerMembers is undoable, queryable, and NOT editable.

This command is used to query and edit membership of render layers. Only transforms and geometry may be members. At rendering time the contents of the render layer will include any children that are not members of some other layer.

Flags

fullNames, noRecurse, remove
Long name (short name) [argument types] Properties
noRecurse(nr) boolean create
If set then only add selected objects to the render layer. Otherwise all descendants of the selected objects will also be added. This flag may be applied to adding or removing objects from the layer.
fullNames(fn) boolean query
(Query only.) If set then return the full DAG paths of the objects in the layer. Otherwise return just the object's name.

In query mode, this flag needs a value.

remove(r) boolean create
Remove the specified objects from the render layer.

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can have multiple arguments, passed either as a tuple or a list.

Return value


[int] Number of objects added to the layer

[string]* Query: List of objects in layer

Keywords

renderLayer, render, layer, member, relationship

Related

createRenderLayer, editRenderLayerGlobals

Python examples

import maya.cmds as cmds

cmds.editRenderLayerMembers( 'layer1', 'sphere1', 'cone1' )
# Result : 4
cmds.editRenderLayerMembers( 'layer1', query=True )
# Result : sphere1 sphere1Shape cone1 cone1Shape
cmds.editRenderLayerMembers( 'layer1', 'expression1', 'sphere2' )
# Result : 2
cmds.editRenderLayerMembers( 'layer1', 'sphere1', remove=True)
# Result : 2
	

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