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boundary(
string string string [string]
, [constructionHistory=boolean], [curveOnSurface=boolean], [endPoint=boolean], [endPointTolerance=linear], [name=string], [object=boolean], [order=boolean], [polygon=int], [range=boolean], [rebuild=boolean], [replaceOriginal=boolean])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
boundary is undoable, queryable, and editable.
This command produces a boundary surface given 3 or 4 curves.
This resulting boundary surface passes through two of the given curves
in one direction, while in the other direction the shape is
defined by the remaining curve(s). If the "endPoint" option
is on, then the curve endpoints must touch before a surface
will be created. This is the usual situation where a boundary
surface is useful.
Note that there is no tangent continuity option with this command.
Unless all the curve end points are touching, the resulting
surface will not pass through all curves. Instead, use the birail
command.
constructionHistory, curveOnSurface, endPoint, endPointTolerance, name, object, order, polygon, range, rebuild, replaceOriginal
Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
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[string[]] (object name and node name)
doubleProfileBirailSurface, loft, squareSurface
import maya.cmds as cmds
# Creating boundary surfaces with three curves:
crv1 = cmds.curve(d= 3, p= ((8, 0, 3), (5, 0, 3), (2, 0, 2), (0, 0, 0)) )
crv2 = cmds.curve(d= 3, p= ((8, 0, -4), (5, 0, -3), (2, 0, -2), (0, 0, 0)) )
crv3 = cmds.curve(d= 3, p= ((10, 0, 3), (9, 3, 2), (11, 3, 1), (9, 0, -3)) )
# These curves form a rough triangle shape pointing at the origin.
# If order is OFF, then the apex of the surface will always between
# the 1st and 2nd curves.
cmds.boundary( crv3, crv1, crv2, order=False, ep=0 )
cmds.boundary( crv3, crv2, crv1, order=False, ep=0 )
# If order is ON, then think of the order of selection as "rail, rail, profile"
# where the boundary is formed by sweeping the profile along two rails.
# Direction of the curves becomes important as well; use the reverseCurve
# command if you want to change a curve's direction.
cmds.boundary( crv1, crv2, crv3, order=True )
# Creating boundary surfaces with four curves:
crv1 = cmds.curve(d= 3, p=((-2, 0, 5), (-1, 0, 3), (1, 0, 3), (3, 0, 4), (6, 0, 5)) )
crv2 = cmds.curve(d= 3, p=(( 7, 0, 4), (8, 0, 2), (8, 0, -3), (7, 0, -4)) )
crv3 = cmds.curve(d= 3, p=(( 6, 0, -5), (2, 0, -3), (1, 0, -5), (-3, 0, -5)) )
crv4 = cmds.curve(d= 3, p=((-2, 0, 4), (-4, 0, 1), (-4, 0, -3), (-2, 0, -4)) )
# These curves form a rough square shape around the origin.
# To make a boundary surface from four curves, two of the curves are
# "rails" while the other two are "profiles".
cmds.boundary( crv1, crv2, crv3, crv4, order=False, ep=0 )
cmds.boundary( crv2, crv3, crv4, crv1, order=False, ep=0 )
# profile, rail, profile, rail
# Notice that in both cases, the resulting boundary surface passes through
# the rail curves.
# When order is ON, direction of the curves becomes important;
# use the reverseCurve command if you want to change a curve's direction.
# Notice the difference between:
cmds.boundary( crv1, crv2, crv3, crv4, order=False, ep=0 )
cmds.boundary( crv1, crv2, crv3, crv4, order=True, ep=0 )
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