| Long name (short name) |
[argument types] |
Properties |
-currentRenderLayer(-crl)
|
select
|

|
|
Set current render layer. This will will update the renderLayerManger and
all DAG objects to identify them as members of the render layer. This
flag may also be used in conjunction with "useCurrent" to automatically
add new DAG objects to the active layer. The "isCurrentRenderLayerChanging"
condition can be used to determine when the current layer is being changed
and adjustments are being applied to the scene.
In query mode, this flag needs a value.
|
|
-baseId(-bi)
|
int
|

|
|
Set base layer ID. This is the number at which new layers start searching
for a unique ID.
In query mode, this flag needs a value.
|
|
-useCurrent(-uc)
|
boolean
|

|
|
Set whether or not to enable usage of the current render layer as the
destination for all new nodes.
In query mode, this flag needs a value.
|
|
-enableAutoAdjustments(-eaa)
|
boolean
|

|
|
Set whether or not to enable automatic creation of adjustments when
certain attributes (ie. surface render stats, shading group assignment,
or render settings) are changed.
In query mode, this flag needs a value.
|
|
-mergeType(-mt)
|
int
|

|
|
Set file import merge type. Valid values are 0, none, 1, by number, and
2, by name.
In query mode, this flag needs a value.
|
|