![]()
Set motion path markers
To create a position marker
- Set a key on the U Value attribute of the motion path node.
To set orientation markers
- Select the motion path animated object, and
-click its path curve.
- Select Animate > Motion Paths > Attach to Motion Path >
.
The Attach to Motion Path Options window appears. See Animate > Motion Paths > Attach to Motion Path.
- Set the Time Range to Time Slider and turn the Follow option on.
See Follow.
- Click Attach to create the path animation.
- Drag the Time Slider to the first time of the path animation.
- Click the motion path node in the Channel Box to view its attributes, and select the side twist attribute.
- In the Channel Box, select Channels > Key Selected to key this attribute.
You have now created an orientation marker. The orientation marker is represented in the view by a small triangle with a number next to it.
Note
Keying the front, side, or up twist attributes of the motion path node creates orientation markers.
- Drag in the time slider further along in time.
- Click in the numeric field of the side twist attribute in the Channel Box.
-click and drag in the scene view to adjust the side twist of the motion path node.
- When you are satisfied with the amount of twist, click the side twist attribute in the Channel Box, and select Channels > Key Selected.
- Repeat steps 8-11 until you have reached the end of the path curve.
To reposition a marker
- Select the marker you want to reposition.
- Use the Move Tool to reposition the marker along the curve.
To change the timing of a marker
- Select the marker for which you want to change the time.
- Open the Attribute Editor (Window > Attribute Editor) and click in the Time field to change the time of the marker.
To delete a marker
- Select the marker in the scene view and press
.