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Set blend shape deformers
To create a blend shape deformer
- Select one or more deformable objects for target object shape(s), and then select one deformable object as the base object shape.
- Select Create Deformers > Blend Shape >
.
The BlendShape Options window appears.
- Click the Basic and Advanced tabs and set the creation options.
See Create Deformers > Blend Shape and Advanced deformer options.
- Do one of the following:
- Click Create to create a blend shape. The options window closes.
- Click Save to save the creation options. The options window remains open.
- Click Reset to reset the options to their defaults. The options window remains open.
- Click Close to close the Blend Shape Options window.
To create a new blend shape using the blend shape editor
- Select all targets, and then select the base.
You must select the base last.
- Select Window > Animation Editors > Blend Shape.
The Blend Shape Editor appears. See Blend Shape Editor.
- In the Blend Shape Editor’s menu bar, select Edit > Create Blend Shape.
The new blend shape node and slider(s) appear in the Blend Shape Editor.
To create blend shape deformation effects
- Edit the blend shape deformer channels and attributes.
- Use the Blend Shape editor (Window > Animation Editors > Blend Shape) to control the influence of the target object shapes.
For more information, see Edit blend shape deformers.