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Paint Skin Weights Tool
With the Paint Skin Weights Tool, you can paint a weight intensity value on the current smooth skin. See also:
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See also How Artisan brush tools work in the Artisan guide.
Note
Reflection is disabled for the Paint Skin Weights Tool. Skin > Edit Smooth Skin > Mirror Skin Weights can be used as an alternative method to do reflection of the skin weights.
Paint Skin Weights Tool settings
Lets you specify the settings for the Paint Skin Weights Tool in the Tool Settings editor. Both the Influence and Paint Weights sections are unique to the Paint Skin Weights Tool. These unique attributes are described below. For descriptions of all other attributes in all other sections, see Common Artisan Brush Tool Settings in the Artisan guide.
Influence section
These are descriptions of the attributes in the Influence section.
Sort Transforms
Sorts the joints that influence skin weights for the current character.
Alphabetically
Sorts the joint names alphabetically.
By Hierarchy
Sorts the joint names by hierarchy (parent-child).
Toggle Hold Weights On Selected
Locks the weight of the current influence so that when the weights of other influences are painted, the influence that is held is not affected.
Paint Weights section
These are descriptions of the attributes in the Paint Weights section.
Paint Operation
Replace
The brush stroke replaces the skin weight with the weight set for the brush.
Add
The brush stroke increases the influence of nearby joints.
Scale
The brush stroke decreases the influence of far away joints.
Smooth
The brush stroke smooths out the influences of the joints.
Value
The specified weight value the brush stroke applies.
Min/Max Value
Sets the minimum and maximum possible paint values. By default, you can paint values between 0 and 1. By setting the Min/Max Values you can extend or narrow the range of weight values.
Negative values are useful for subtracting weight. For example, if you set Min Value to -1, Value to -0.5, and select Add for the operation, you would then subtract 0.5 from the weight of your skin when you paint. Positive values are used as multipliers.
Clamp
Sets whether you want to clamp the values within a specified range, regardless of the Value set when you paint.
Lower
Turn this on to clamp the lower value to the Clamp Value specified below. For example, if you clamp Lower and set the lower Clamp Value to 0.5, the values you paint will never be less than 0.5, even if you set the Value to 0.25.
Upper
Turn this on to clamp the upper value to the Clamp Value specified below. For example, if you clamp Upper, set the upper Clamp Value to 0.75, and set Value to 1, the values you paint will never be greater than 0.75
Clamp Values
Turns on the Lower and Upper clamping fields.
Flood
Click Flood to apply the brush settings to all the weights on the selected skin. The result depends on the brush settings defined when you perform the flood.