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Edit joint lattice flexor channels
Channels are the keyable attributes displayed in the Channel Box. The Channel Box provides a convenient way to edit a joint lattice flexor’s channels.
To edit channels with the Channel Box
- Select a joint lattice flexor node (default name: jointFlexorn).
One quick way to select the flexor node is to select the flexor’s influence lattice, and then select the joint lattice flexor node in its history from the Channel Box (under SHAPES).
Note that you can control which attributes are listed as keyable attributes (channels) in the Channel Box with the Channel Control editor (select Window > General Editors > Channel Control).
- Set channels.
- Click the name of the channel you want to edit.
- In your scene,
-click and move the mouse to the left or right. By moving the mouse, you interactively change the value of the selected channel. As you move the mouse, note that pressing the
key gives you finer control, and pressing the
key gives you less control.