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Connect joints
To connect joint chains by combining joints
- Click the parent of the joint chain you want to connect to another joint chain.
- In another joint chain or skeleton,
+ click on the joint that will replace the previously selected joint and become its joint chain’s parent.
- In the Animation menu set (press F2), select Skeleton > Connect Joint >
.
The Connect Joint Options window appears.
- Turn on Connect Joint.
Connect Joint connects joint chains by combining the two selected joints; where the first joint selected is combined with and replaced by the second joint.
- Do one of the following:
- Click Connect to merge the selected joints.
The Connect Joint Options window closes.
- Click Apply to merge the selected joints.
The Connect Joint Options window remains open.
- Click Close to disregard the options window’s settings.
The Connect Joint Options window closes.
To connect joint chains by connecting selected joints with a bone
- Click the parent of the joint chain you want to connect to another joint chain.
- In another joint chain,
+ click on the joint that will be the previously selected joint chain’s parent.
- In the Animation menu set (press F2), select Skeleton > Connect Joint >
.
The Connect Joint Options window appears.
- Turn on Parent Joint.
Parent Joint connects joint chains by creating a new bone between two selected joints; where the first selected joint is the child joint and the second joint is its parent.
- Do one of the following:
- Click Connect to connect the selected joints with a bone.
The Connect Joint Options window closes.
- Click Apply to connect the selected joints with a bone.
The Connect Joint Options window remains open.
- Click Close to disregard the options window’s settings.
The Connect Joint Options window closes.
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