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Menus > ObjectDisplay > Hide Unselected

ObjectDisplay > Hide Unselected

ObjectDisplay > Hide Unselected hides unpicked objects.

By default, all unselected geometry is hidden. Additional options in the option box allow you to also hide unselected Cameras, Lights, and Texture Nodes if checked.

Select ObjectDisplay > Visible ObjectDisplay > Visible to make all hidden objects visible again.


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