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Rendering Understanding rendering textures > Camera editor

Camera editor

Learn how to edit cameras and image planes.

The Camera Editor is the primary interface that you use to edit cameras and image planes.

Camera Editor parameters behave similarly to Control Window parameters (see Use the control window).

The Camera Editor contains parameters which control the properties of cameras and image planes. The title bar of the Camera Editor contains a keyframe button which lets you set a keyframe for a parameter, and a model pick button which lets you select the modeling window associated with the current camera in the Camera Editor.


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