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Sketching How do I? Bookmark workflows > B. Using sketch tools and bookmarks to review a completed design.

Get started sketching

Start creating a conceptual design sketch or annotating a model or cloud data.

Create a conceptual design sketch

Get started creating a conceptual design sketch.

To create a conceptual design sketch

  1. Choose Layouts > Right Layouts > Right to create a Side view, or choose Layouts > All windows > All windows Layouts > All windows > All windows to create four views.
  2. Choose a Pencil, Marker, Airbrush, or Solidbrush from the Paint palette.
  3. In the Paint Panel customize the brush's color, opacity, size, shape, and stroke properties.
  4. Use your stylus to sketch in a view.
  5. Choose File > Export > Make canvas picture File > Export > Make canvas picture to save the sketch as an image file.
  6. Choose File > Print File > Print to print the sketch.

Annotate a model or cloud data

Get started annotating a model or cloud data.

To annotate a model or cloud data

  1. Open the wire file that contains the model or cloud data that you want to annotate.
  2. Click the view you want to annotate.
  3. To adjust your view of the model or cloud data, press Alt shift and drag in the view with either the middle mouse button (track) or the right mouse button (dolly). In the Perspective window, you can also use the left mouse button to tumble.
  4. To display the model in shaded mode, select a diagnostic shading mode from ObjectDisplay > Diagnostic shading ObjectDisplay > Diagnostic shading.
  5. In an Orthographic view, do one of the following:
  6. Choose a Pencil or other brush tool from the Paint palette.
  7. Use your stylus or mouse to sketch in the view.
  8. When you are finished annotating, close any open windows or option boxes that are covering the view. Adjust your view so it appears as you want it to be saved.
  9. Choose File > Export > Current window File > Export > Current window to save the model and annotations as an Alias pix image file.
  10. Choose File > Print File > Print to print the model and annotations.

To annotate an image of a model or cloud data

  1. Open the wire file that contains the model or cloud data that you want to annotate.
  2. Click the view you want to annotate.
  3. To adjust your view of the model or cloud data, press Alt shift and drag in the view with either the middle mouse button (track) or the right mouse button (dolly).
  4. Choose WindowDisplay > Toggles > Grid WindowDisplay > Toggles > Grid to hide the grid.
  5. To display the model in shaded mode, select a diagnostic shading mode from ObjectDisplay > Diagnostic shading ObjectDisplay > Diagnostic shading.
  6. Choose File > Export > Current window File > Export > Current window to save the current view of the model as an Alias pix image file.
  7. Choose WindowDisplay > Toggles > Model WindowDisplay > Toggles > Model to hide the model (and, if diagnostic shading is on, turn it off), or choose WindowDisplay > Toggles > Clouds WindowDisplay > Toggles > Clouds to hide the cloud data.
  8. Choose File > Import > Canvas image File > Import > Canvas image and import the image file as a canvas image plane.
  9. Choose Windows > Editors > Canvas Layer editor Windows > Editors > Canvas Layer editor and click the new layer button to create a new layer to sketch on.
  10. Choose a Pencil or other brush tool from the Paint palette.
  11. Use your stylus or mouse to sketch in the view.
  12. Choose File > Export > Make canvas picture File > Export > Make canvas picture to save the sketch as an image file.
  13. Choose WindowDisplay > Toggles > Model WindowDisplay > Toggles > Model to display the model again.
  14. Choose WindowDisplay > Toggles > Clouds WindowDisplay > Toggles > Clouds to display the cloud data again.

  15. Choose File > Print File > Print to print the sketch.

Bookmark an annotated model

Create a bookmark of a model containing the view orientation, shading and annotations.

Bookmarks allow you to store and review annotations within a 3D model. In order to review the annotations within the context in which they were created, all information pertaining to the view and the model's shading are saved within each bookmark.

Choose Windows > Bookmark Lister Windows > Bookmark Lister to open the Bookmark Lister, which contains tools to create and edit bookmarks.

To create a new bookmark

Do one of the following:

When a bookmark is created, a small thumbnail icon of the bookmarked view is added to the Bookmark Lister. By default, bookmarked views are named BM, BM#2, BM#3... (put the mouse cursor over the icon to see this).

If a bookmark is already selected (indicated by a green outline in the Bookmark Lister), new annotations will be added to that bookmark.

See Use the view panel

Changing the view in Perspective mode by tumbling, tracking or dollying will remove all annotations.

To update a bookmark

  1. Select the bookmark by clicking on it in the Bookmark Lister.
  2. Add or modify annotations in the view.

To rename a bookmark

  1. Hold down the Ctrl key and double-click on the bookmark icon.
  2. In the dialog box, type in a new label and click OK.

To delete a bookmark

Do one of the following:

To change the order of bookmarks

In the Bookmark Lister, click on the bookmark you want to move with the middle mouse button middle mouse button , and drag it to its new position.

A red arrow indicates where the bookmark will be moved.

To view bookmarks

Do one of the following:

> View transitions

When switching from one bookmark (or view) to the next, the camera is animated to take you smoothly from one view to another without getting disoriented.

The time (in seconds) taken to transition from one view to the next is controlled by the View transition time option in Preferences > General Preferences Preferences > General Preferences (Model Windows section).

The default is 0.5 seconds. When this value is set to 0.0, the smooth animation is turned off.

To save bookmarks

  1. Save your file in the normal way, using File > Save File > Save or File > Save as File > Save as.
  2. The bookmarks are saved in the wire file and can be retrieved back into AliasStudio or StudioViewer.

To save one or all bookmarks as image files

  1. To save only one bookmark, click on it in the Bookmark Lister.
  2. A green border appears around the selected (current) bookmark.

  3. Double-click the Publish Bookmark button to open the option box.
  4. In the option box, choose Current or All, and select an Image File Type (default is jpeg).
  5. Click Go.
  6. A file browser window is displayed.

  7. Choose a folder and type in an object name for your image or group of images.
  8. Press Enter.
  9. The saved images are called <object name>_<bookmark name>.<file type>.

    If bookmark names are not unique, "_<#>" is added to the image names to make them unique, for example: issue_BM_1.jpg, issue_BM_2.jpg, etc.

Bookmark workflows

Describes typical workflows using bookmarks.

Bookmarks in AliasStudio are typically used for one of the following two purposes:

  1. Exploring design ideas.
  2. Reviewing a completed design.

In the first workflow, the user is likely a designer exploring different concepts for a design. He/she wants to be able to sketch on top of a model then save the different sketches (including orientation and shading) as a series of bookmarks that can be quickly viewed later. For example, a car designer may be experimenting with different looks for some components on the front panel of a car (see workflow A below).

In the second workflow, a designer or manager wants to review a completed design and indicate areas that require modification, or simply add some comments.

Both workflows are described in detail below.

A. Using sketch tools and bookmarks to explore design ideas.

  1. Choose File > Open File > Open to open your model in AliasStudio.
  2. Adjust the Perspective view to your liking by tumbling, dollying or tracking.
  3. Choose WindowDisplay > Hardware Shade WindowDisplay > Hardware Shade to shade the model or choose one of the shading modes in the Diagnostic Shading Panel.


  4. Choose Windows > Bookmark Lister Windows > Bookmark Lister to open the Bookmark Lister.
  5. Choose Canvas > New overlay canvas Canvas > New overlay canvas to create a new overlay canvas in the Perspective window.
  6. Choose Windows > Editors > Canvas Layer editor Windows > Editors > Canvas Layer editor to open the Canvas Layer Editor.
  7. Choose a Pencil, Marker, Airbrush or other tool from the Paint menu. With the mouse or stylus, sketch on top of the model in the Perspective view. Draw some feature lines and other characteristics that will help develop the model further.


Let's say you now want to explore two different alternatives for the front detailing, but want to show both with the general features you sketched in the previous step.

  1. In the Canvas Layer Editor, rename the existing layer "General Features".
  2. Choose Layer > New image layer in the Canvas Layer Editor to create a new layer. Rename it "Front_A".
  3. Sketch the first version of the front detailing in the Perspective view.


  4. In the Canvas Layer Editor, make the Front_A layer invisible by clicking its open eye icon so that it becomes a closed eye icon.
  5. Choose Layer > New image layer in the Canvas Layer Editor to create a new layer. Rename it "Front_B".
  6. Sketch the second version of the front detailing in the Perspective view.
  7. Click the New button in the Bookmark Lister.
  8. A new bookmark is created, containing the general features and second version of the front detailing.



  9. In the Canvas Layer Editor, make the Front_A layer visible by clicking its closed eye icon, and make the Front_B layer invisible by clicking its open eye icon.
  10. Click the New button in the Bookmark Lister.
  11. A new bookmark is created, containing the general features and first version of the front detailing.



    By now you should have two bookmarks showing the same view of your car model with different sets of front detailing.

B. Using sketch tools and bookmarks to review a completed design.

  1. Choose File > Open File > Open to open your model in AliasStudio.
  2. Adjust the Perspective view to your liking by tumbling, dollying or tracking.
  3. Choose WindowDisplay > Hardware Shade WindowDisplay > Hardware Shade to shade the model or choose one of the shading modes in the Diagnostic Shading Panel.


  4. Choose Windows > Bookmark Lister Windows > Bookmark Lister to open the Bookmark Lister.
  5. Choose Canvas > New overlay canvas Canvas > New overlay canvas to create an overlay in the view.
  6. Choose a Pencil, Marker, Airbrush or other tool from the Paint menu. With the mouse or stylus, sketch on top of the model in the Perspective view. Write some comments, mark areas that require modifications, etc
  7. Click the New button in the Bookmark Lister.
  8. A new bookmark is created that captures the camera position, shading information and annotations.



  9. Change your view of the model by tumbling, etc
  10. All sketching is removed.

  11. Choose Canvas > New overlay canvas Canvas > New overlay canvas to create an overlay canvas in the new view.
  12. Add comments, etc, to the new view with some Paint tools.
  13. Click the New button in the Bookmark Lister to create another bookmark.


  14. Repeat steps 8 to 11 until your model is fully annotated with design feedback.
  15. Review the different annotated views by cycling through the bookmarks using the Prev and Next buttons in the Bookmark Lister.

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