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Menus Animation > Create > Cluster > Notes
Animation > Create > Cluster
Create exclusive or multiple clusters in an animation.New Cluster Options
> Members
Exclusive
Members of the new cluster are not allowed to be in any other cluster.
Multiple
The picked elements are allowed to be in other clusters.
You can change the Members state once a cluster has been created in the Cluster Editor window (Animation > Editors > Clusters
).
Notes
- Face-surface CVs can be included in clusters and animated, but will not render properly if they are not maintained in the same plane.
Limit transformations of face-surface CVs and clustered face-surface CVs along the plane of the face-surface.
- Copying a cluster with Edit > Duplicate > Object
creates a null node.
Instead, create a new cluster and empty it.
Use the cluster editor to copy the cuts from the original cluster into a new cluster. This will preserve the cluster percentages. Reorder the clusters so that the new cluster immediately follows the original.
- Copying cluster members with Edit > Duplicate > Object
places the new objects in the same clusters as the original, it will not create new clusters.
Instead, use Edit > Copy
and Edit > Paste
to create a copy of both clusters and members.
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