Tutorial
This tutorial touches on a number of innovative features in Autodesk VIZ. The scene you'll work on shows a covered porch or balcony that needs some detailing by means of the Sweep modifier and real-world materials. You'll become familiar with scene states and how they can help you store various conditions that can be recalled at a later time for visualization and rendering purposes. You'll use radiosity adaptive subdivision for preliminary rendering to create more accurate and realistic images. Finally, you'll get to experience the batch rendering tool and how it can help you increase efficiency when you're ready to generate renderings for clients.
You'll then learn how to save two versions of your scene using scene states. As a bonus step, the tutorial also shows how to use the batch rendering tool, which will render two scenes to disk.
