In this tutorial you will create a retro-style telephone. You will use 2D splines and shapes to create profiles, cross-sections
and paths, then use the lofting features of Autodesk VIZ to loft the shapes to create a 3D model.
Note: This tutorial is a basic tutorial, but we suggest that you do this after completing the other modeling tutorials. You'll
need to know how to select objects and vertices and navigate around the viewports.
Skill Level: Beginner
Time to Complete: 2 hours
Features Covered in This Tutorial:
In this tutorial you will learn:
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Creating splines using 2D Booleans.
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Using Fillet to round spline corners.
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Creating Loft objects using fit deformations.
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Sculpting loft objects using scale deformations.
Note: All the files necessary to do the tutorials can be found on the program disc. Before doing the tutorials, copy the \tutorials directory from the disc to your local program installation.
The files for this tutorial are in the \tutorials\intro_to_modeling folder.