Here are tutorials to teach you the basics of using Autodesk VIZ. You will find tutorials here that introduce you to the interface and get you started working with the program. There are tutorials here for the experienced user to show you what is new in the latest release. And there are tutorials to teach you the fundamentals of modeling, materials, lighting, rendering and animation.
Tip: Due to the technical nature of the subject matter, some of the language used in this document might seem a bit obscure, but stick with it and you'll soon be spouting off about splines and meshes with the best of them. If you do encounter an unfamiliar term, try looking it up in the Glossary section of the program User Reference. And if you still can't find it, please send us a note via the Comments link at the bottom of every topic in this document and in the User Reference.
If you're brand new to 3D and Autodesk VIZ, follow this quick and easy introduction to the program user interface:
The first tutorial provides some easy lessons to let you get a quick experience in viewport navigation, object creation and animation.
In this tutorial you will learn to model and animate in Autodesk VIZ. You will create a revolving door for a hotel entrance.

These tutorials teach many modeling techniques in Autodesk VIZ.
Building an Architectural Model from a Concept Sketch
In this tutorial, you will use an architectural plan as the basis for a 3D model. You will add buildings, columns, and other elements to the model, then perform a shadow study with the scene.

In this series of lessons, you will learn to create objects using a variety of techniques. You'll model the pawn by creating a 2D spline and applying a Lathe modifier. The bishop and rook are created with soft selection and Booleans. Modeling the knight will teach you to model using splines and surface modifiers.
In this tutorial you will create a retro-style telephone while learning to use Loft compound objects.

In these tutorials you will learn the fundamentals of creating and applying materials. You'll learn about using standard and architectural materials, blend and multi/sub-object materials, as well as the UVW Map Modifier. Tutorials include:
In these tutorials you are introduced to the tools and concepts of using lights in Autodesk VIZ. Tutorials include:
You'll learn the fundamentals of rendering in these tutorials. Here you will learn about:
In this tutorial you will learn some of the different ways you can use Autodesk VIZ to render.

In this tutorial you will learn to render an animation to a sequence of still images, then assemble them into a movie using the RAM Player.

High-Resolution Renderings and Backgrounds
This tutorial teaches you how to render high-resolution images. You will use a photograph as a background and use the Camera Match Utility to align the camera with the photograph.

In this tutorial you will render a 3D panorama and view it interactively using the Panorama Exporter Viewer.

The tutorials that teach basic animation technique include:
In this tutorial you will animate a chess game using the Set Key animation method.

In this lesson you will use ghosting and the curve editor with interactive update.
Here you will learn to create linkage and animate using dummy objects.

Here you will learn to use the Dope Sheet Editor to scale animations and reverse time.
Using Weighted List Controllers
Using the example of a table tennis game you will learn to use weighted list controllers.

The tutorials on Animation for Architectural Visualization include:
In this tutorial you will create a camera and animate it to create a looping flyaround.

Here you will learn different techniques to fly a camera through the interior of a house.

Creating an Animated Shadow Study
Here you will create animated shadow study of a cityscape.
