SurfDeform Modifier (World Space)



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Select an object. > Modify panel > Modifier List > World-Space Modifiers > Surf Deform Binding (WSM)

Select an object. > Modifiers menu > Animation Modifiers > Surf Deform Binding (WSM)

The SurfDeform (WSM) modifier works the same as the PathDeform (WSM) modifier, except that it uses a NURBS Point or CV surface instead of a curve.


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