Stairs



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Create panel > Geometry > Stairs

Create menu > AEC Objects

You can create four different types of stairs in Autodesk VIZ:

Spiral Stair

Straight Stair

L-Type Stair

U-Type Stair

Railings and Materials

By default, Autodesk VIZ assigns seven different material IDs to stairs. The aectemplates.mat material library includes Stair-Template, a multi/sub-object material designed to be used with stairs. Each component of the stair/material is listed below along with its corresponding Material ID.

Material ID Railing/Material Component
1 Treads of the stairs
2 Front riser of the stairs
3 Bottom, back, and sides of the risers of the stairs
4 Center pole of the stairs
5 Handrails of the stairs
6 Carriage of the stairs
7 Stringers of the stairs

Note: Autodesk VIZ does not automatically assign a material to the stairs object. To use the included material, open the library and then assign the material to your object.

Procedure

To create railings on stairs:

  1. Create the stairs. See individual stair-type topics for more information.

  2. In the Generate Geometry group, turn on Rail Path > Left and Right.

    Autodesk VIZ places left and right rail paths above the stairs.

  3. In the Railings rollout, set Height to 0.0.

  4. Click Create panel > AEC Extended > Railing to create the first railing.

  5. Click Railing rollout > Pick Railing Path and select one of the rail paths on the stairs.

  6. Adjust the railing parameters.

    Autodesk VIZ remembers the parameters you set. When you create the next railing, it will have the same parameters as you set for the first railing.

  7. Right-click to end the creation of the first railing.

  8. Click Railing again to create the second railing.

  9. Click Pick Railing Path and select the other rail path on the stairs.

Interface

Object Type rollout

Stair Selection Buttons—Click one of these to specify the type of stairs you want to create.

Name and Color rollout

This rollout lets you set the stairs object's name and color. For detailed information, see Object Name and Wireframe Color.


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