Color Modifier maps alter the color of pixels in a material. Each of the following maps uses a specific method to modify the color:
Output: Applies bitmap output functions to parametric maps, such as Checker, that don't have these settings. These functions adjust the colors of the map.
RGB Tint: Tints the color of a map based on red, green, and blue values.
Vertex Color: Displays the effects of assigned vertex colors in the rendered scene. You assign vertex colors from the editable mesh.