Caustics are the effects of light cast onto an object via reflection off or refraction through another object.
To calculate caustics, the mental ray renderer uses the photon map technique. (Ray tracing can’t generate accurate caustics, and they aren’t provided by the default scanline renderer.)
You enable caustics on the Render Scene dialog > Indirect Illumination panel > Caustics And Global Illumination rollout. In addition, you must designate:
The settings for generating and receiving caustics are on the Object Properties dialog > mental ray Panel.