Camera Viewport Controls



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Right-click any viewport label. > Views > Choose a camera.

Keyboard > C

A Camera viewport shows the view from a camera, looking in the direction it's aimed.

Camera viewport controls include the following. Two of these controls are available in all viewports.

Dolly Camera, Target, or Both

Perspective

Roll Camera

Zoom Extents All, Zoom Extents All Selected (available in all viewports)

Field-of-View Button

Truck Camera

Orbit/Pan Camera

Maximize Viewport Toggle (available in all viewports)

Activate a Camera view from the viewport right-click menu, under Views. If the scene contains more than 10 cameras, the last entry in the list is "More Cameras.” Choose this to display the Choose A View dialog, which shows the complete list.

If a single camera is selected and you press C, the active viewport switches to the view from that camera. If, when you press C, the scene contains more than one camera and no camera or multiple cameras are selected, the Select Camera dialog appears; choose a camera from the list.

Procedure

To undo changes to a Camera viewport, do one of the following:

  • Click Undo on the main toolbar.

  • Press Ctrl+Z.

    Note: This is different behavior from orthographic viewports, which require the use of Views menu > Undo, or Shift+Z.


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