mr_Sun - superclass: light; super-superclass:node - 27:10 - classID: #(1901083579, 635572516)
NEW in 3ds Max 9: The mr_Sun Photometric light provides physically-based sunlight, esp. in conjunction with the mr_Sun : Light and the mr_Physical_Sky : textureMap environment shader.
Constructor
mr_Sun...
mentalraySun...
Properties
<mr_Sun>.castShadows BooleanClass default: true -- boolean; Cast_Shadows
<mr_Sun>.color Color default: (color 255 242.25 229.5) -- color by value
<mr_Sun>.enabled BooleanClass default: true -- bool
<mr_Sun>.excludeList Array default: #() -- value
<mr_Sun>.hasTarget BooleanClass default: true -- boolean; Has_Target
<mr_Sun>.Haze Float default: 1.0 -- animatable; float
<mr_Sun>.HorizonHeight Float default: 0.0 -- animatable; float; Horizon_Height
<mr_Sun>.includeList UndefinedClass default: undefined -- value;
<mr_Sun>.inherit BooleanClass default: true -- boolean; Inherit_from_mr_Sky
<mr_Sun>.maxDepth Integer default: 7 -- animatable; integer; Max_Quadtree_Depth
<mr_Sun>.multiplier Float default: 1.0 -- animatable; float; intensity
<mr_Sun>.on BooleanClass default: true -- boolean
<mr_Sun>.photontarget Float default: 0.0 -- animatable; float; Photon_Target
<mr_Sun>.raytraceBias Float default: 0.2 -- animatable; float; Bias
<mr_Sun>.raytracedShadows BooleanClass default: true -- value
<mr_Sun>.redblueshift Float default: 0.0 -- animatable; float; Redness
<mr_Sun>.rgb Color default: (color 255 242.25 229.5) -- animatable; RGB color; Controller Scaling: ([1,1,1] : (color 255 255 255));
<mr_Sun>.Saturation Float default: 1.0 -- animatable; float
<mr_Sun>.shadowGenerator raytraceShadow default: raytraceShadow:raytraceShadow -- value; SubAnim
<mr_Sun>.shadowGeneratorByName String default: "Ray Traced Shadows" -- value
<mr_Sun>.shadowSamples Integer default: 8 -- integer; Shadow_Samples
<mr_Sun>.shadowSoftness Float default: 1.0 -- animatable; float; Shadow_Softness
<mr_Sun>.skymult Float default: 1.0 -- animatable; float; Multiplier
<mr_Sun>.targetDistance Float default: 240.0 -- animatable; float; Target_Distance
<mr_Sun>.twoSidedShadows BooleanClass default: false -- boolean
<mr_Sun>.useGlobalShadowSettings BooleanClass default: false -- boolean; Use_Global_Shadow_Settings
<mr_Sun>.usephotontarget BooleanClass default: false -- boolean; Use_Photon_Target
Interface: NaturalLightClass
Methods:
<boolean>isSun()
<boolean>isSky()
Interface: LightProperties
Properties:
.excludeList : value : Read|Write
.includeList : value : Read|Write
.shadowGenerator : value : Read|Write
.shadowGeneratorByName : value : Read|Write
.raytracedShadows : value : Read|Write
.color : color by value : Read|Write
.enabled : bool : Read|Write