mr_Sky - superclass: light; super-superclass:node - 11:0 - classID: #(653144912, 2040224598)
NEW in 3ds Max 9: The mr_Sky Photometric light provides physically-based skylight illumination, esp. in conjunction with the mr_Physical_Sky : textureMap environment shader and mr_Sun : Light
Constructor
mr_Sky...
mrPhysSkyLight...
Properties
<mr_Sky>.AerialPerspective Float default: 393701.0 -- animatable; float; Aerial_Perspective
<mr_Sky>.enabled BooleanClass default: true -- alias for on
<mr_Sky>.GroundColor Color default: (color 51 51 51) -- animatable; fRGBA color; Ground_Color; Controller Scaling: ([1,1,1,1] : (color 255 255 255));
<mr_Sky>.Haze Float default: 0.0 -- animatable; float
<mr_Sky>.HorizonBlur Float default: 0.1 -- animatable; float; Horizon_Blur
<mr_Sky>.HorizonHeight Float default: 0.0 -- animatable; float; Saturation
<mr_Sky>.multiplier Float default: 1.0 -- animatable; float
<mr_Sky>.NightColor Color default: (color 0 0 0) -- animatable; fRGBA color; Night_Color; Controller Scaling: ([1,1,1,1] : (color 255 255 255));
<mr_Sky>.on BooleanClass default: true -- boolean
<mr_Sky>.Redness Float default: 0.0 -- animatable; float
<mr_Sky>.Saturation Float default: 1.0 -- animatable; float
<mr_Sky>.UseAerialPerspective BooleanClass default: true -- boolean; Use_Aerial_Perspective
Interface: NaturalLightClass
Methods:
<boolean>isSun()
<boolean>isSky()