Splat - superclass: textureMap; super-superclass:material - classID: #(151717113, 0)
Constructor
Splat ...
Properties
<Splat>.size Float default: 40.0 -- animatable
Adjusts the size of the splats. Use this to make the splats match your geometry.
<Splat>.iterations Integer default: 4 -- animatable
Sets the number of times the fractal function is evaluated. The higher the number, the more detailed the splats, but the longer the calculation time.
<Splat>.threshold Float default: 0.2 -- animatable
Determines how much of color1 is mixed with color2. At 0, only color1 is displayed; at 1, only color2 is displayed.
<Splat>.color1 Color default: (color 178.5 204 204) -- animatable, Color_1
The color of the background.
<Splat>.map1 TextureMap default: undefined
The map used as the color of the background.
<Splat>.map1On Boolean default: true -- alias: Map1_On
Enables associated map.
<Splat>.color2 Color default: (color 51 127.5 255) -- animatable, Color_2
The color of the splats.
<Splat>.map2 TextureMap default: undefined
The map used as the color of the splats.
<Splat>.map2On Boolean default: true -- alias: Map2_On
Enables associated map.
<Splat>.coords StandardXYZGen -- alias: Coordinates
See StandardXYZGen for the StandardXYZGen properties.
See also
TextureMap Common Properties, Operators, and Methods
Material Common Properties, Operators, and Methods
MAXWrapper Common Properties, Operators, and Methods
Value Common Properties, Operators, and Methods