Assigning this material is equivalent to setting the material to "None" in the Material Editor. Setting a material to the value undefined is also equivalent to setting the material to "None" in the Material Editor. For example, if a box had a Top_Bottom material assigned, the following would set the Top sub-material to "None":
$box01.material.TopMaterial=noMaterial()
or
$box01.material.TopMaterial=undefined
Constructor
noMaterial ...
Properties
There are no additional properties for NoMaterial.
See also
Material Common Properties, Operators, and Methods
MAXWrapper Common Properties, Operators, and Methods
Value Common Properties, Operators, and Methods