ChamferCyl - superclass: GeometryClass; super-superclass:node - classID: #(2073711726, 564414113)
Constructor
chamferCyl ...
Properties
<ChamferCyl>.radius Float default: 0.0 -- animatable
The radius of the chamfered cylinder.
<ChamferCyl>.height Float default: 0.0 -- animatable
The dimension along the central axis. Negative values create the chamfered cylinder below the construction plane.
<ChamferCyl>.Fillet Float default: 0.0 -- animatable
Slices off the edges of the chamfered cylinder. The higher the number, the more filleted the cylinder becomes.
<ChamferCyl>.Height_Segments Integer default: 1 -- animatable
The number of divisions along the corresponding axis.
<ChamferCyl>.Fillet_Segments Integer default: 1 -- animatable
The number of segments in the filleted edges of the box. Adding fillet segments curves the edges, producing a chamfered cylinder.
<ChamferCyl>.sides Integer default: 12 -- animatable
The number of sides around the chamfered cylinder. Higher numbers shade and render as true circles with Smooth on. Lower numbers create regular polygonal objects with Smooth off.
<ChamferCyl>.Cap_Segments Integer default: 1 -- animatable
The number of concentric divisions along the center of the chamfered cylinder's top and bottom
<ChamferCyl>.Smooth Boolean default: true—animatable
When on, blends the faces of the chamfered cylinder, creating a smooth appearance in rendered views.
<ChamferCyl>.Smooth_On Integer default: 1 -- animatable
Integer alias for .smooth:
0- off
1- on
<ChamferCyl>.SliceOn Boolean default: false -- animatable
Turn on/off the slice function.
<ChamferCyl>.Slice_On Integer default: 0 -- animatable
Integer alias for .slice_on:
0- off
1- on
<ChamferCyl>.Slice_From Float default: 0.0 -- animatable, angle
Sets the starting angle (on the local Z-axis) for slicing.
<ChamferCyl>.Slice_To Float default: 0.0 -- animatable, angle
Sets the angle (on the local Z-axis) to slice to.
<ChamferCyl>.mapCoords Integer default: 1
1- enable mapping coordinates, 0 - disable mapping coordinates.
Interfaces:
Interface: realWorldMapSizeInterface
Properties:
.realWorldMapSize : boolean : Read|Write
Enables/disables the real-world map size option. Available in 3ds Max 8 and higher.
See also
GeometryClass Common Properties, Operators, and Methods
Node Common Properties, Operators, and Methods
MAXWrapper Common Properties, Operators, and Methods
Value Common Properties, Operators, and Methods