Camera_Map_Per_Pixel : textureMap



Your Ad Here

Camera_Map_Per_Pixel - superclass: textureMap; super-superclass:material - 11:0 - classID: #(1626110529, 169925758)

This map provides precise camera mapping without image deformations when looking at the mapped surface at shallow angles.

Constructors:

Camera_Map_Per_Pixel...

CameraMapTexture...

Properties:

<Camera_Map_Per_Pixel>.angleThreshold Float default: 90.0 -- animatable; float; Angle_Threshold

Get/Set the Angle Threshold value.

<Camera_Map_Per_Pixel>.backFace BooleanClass default: true -- Boolean

Enable/disable the Remove Back Face Pixels checkbox.

<Camera_Map_Per_Pixel>.camera UndefinedClass default: undefined -- node

Get/Set the Camera node.

<Camera_Map_Per_Pixel>.MapChannel Integer default: 1 -- animatable; integer; Map_Channel

Get/Set the Map Channel value.

<Camera_Map_Per_Pixel>.mask UndefinedClass default: undefined -- texmap

Get/Set the Mask map.

<Camera_Map_Per_Pixel>.maskUsesProjection BooleanClass default: true -- boolean; Mask_Uses_the_Camera_Projection

Enable/Disable the Mask Uses the Camera Projection checkbox.

<Camera_Map_Per_Pixel>.texture UndefinedClass default: undefined -- texmap

Get/Set the Texture map.

<Camera_Map_Per_Pixel>.useMask BooleanClass default: false -- boolean; Use_Mask

Enable/Disable the use of the mask map.

<Camera_Map_Per_Pixel>.useZBuffer BooleanClass default: false -- boolean

Enable/Disable the use of the ZBuffer Mask map.

<Camera_Map_Per_Pixel>.zbuffer UndefinedClass default: undefined -- bitmap

Get/Set the ZBuffer Mask map.

<Camera_Map_Per_Pixel>.ZFudge Float default: 1.0 -- animatable; float; Z_Fudge

Get/Set the ZFudge value.

See also

TextureMap Common Properties, Operators, and Methods

Material Common Properties, Operators, and Methods

MAXWrapper Common Properties, Operators, and Methods

Value Common Properties, Operators, and Methods

Return to Autodesk Index

Your Ad Here