The following list shows possible causes to verify in the case of a Render Node failure. Most of these are logged in the backburnerServer.log file, if you have configured the log file to include fatal errors. Consulting this log file may help you determine the reason for the Render Node failure.
Verify the paths to the footage and to the output folder are valid from the Render Node. A Render Node may fail if it cannot access the footage for a job, or cannot save its output in the output folder. Where possible, use UNC (\\machine\folder) paths for footage, such as bitmaps used for textures in 3D models. You can also ensure that paths to footage and projects are identical by maintaining the same directory structure on all Render Clients and Render Nodes in the Distributed Queueing System.
Verify that any plug-ins, font, and codecs necessary for rendering jobs are installed on the Render Node.
Ensure there is sufficient disk space to accommodate output (on the drive to which the Render Node saves its output), as well to hold input data associated with jobs (on the local drive of the Render Node).