Motion capture is the practice of getting motion data from live actors performing various actions. The motion data is captured (retrieved) via sensors placed at the actors' joints and extremities.

3ds Max does not perform motion capture, but it accepts motion-capture data in the most commonly used formats.
Three types of motion-capture data are included with 3ds Max:
In the tutorials\character_animation\motion_capture directory, raw motion-capture files have keys at every frame and do not contain footsteps.
In the tutorials\character_animation\footstep_animation directory, the raw data has been converted: it has footsteps and has been filtered for key reduction.
In the tutorials\character_animation\freeform_animation directory, the raw data has been filtered for key reduction, but it contains no footsteps. It is freeform animation.