Modeling an Airplane



Your Ad Here


Lockheed P-38 Lightning model

In this tutorial you will create the exterior of a classic, WWII airplane, the Lockheed P-38 Lightning. You'll use primitive objects and modifiers to create the parts. Viewport background bitmaps will act as guides to help you shape your plane.

Note: This tutorial is a basic tutorial, but we suggest that you do this after completing the Introduction > Introductory Tutorial >Animated Still Life lesson. You'll need to know how to select objects and vertices and navigate around the viewports.

Skill Level: Beginner to Intermediate

Time to complete: 1 hour 30 minutes

Features Covered in This Tutorial

Upon completion of this tutorial, you will be able to:

  • Set up the viewports with background images to help in building the model.

  • Use primitive objects as the basis for each part of the airplane.

  • Edit the model at sub-object levels.

  • Adjust the pivot point and hierarchy of the model in preparation for use with a game engine.

Tutorial Files

All the files necessary for this tutorial are provided on the program disc in the \tutorials\p38_lightning directory. Before starting the tutorials, copy the \tutorials folder from the disc to your local program installation.

In This Tutorial

Setting Up the Airplane Scene

Setting Up Viewport Backgrounds

Creating the Wings

Adding the Stabilizer and Rudders

Creating the Sponsons

Creating the Gondola

Finishing the Plane


Comments

Return to Autodesk Index


Your Ad Here