In this tutorial you will create the exterior of a classic, WWII airplane, the Lockheed P-38 Lightning. You'll use primitive
objects and modifiers to create the parts. Viewport background bitmaps will act as guides to help you shape your plane.
Note: This tutorial is a basic tutorial, but we suggest that you do this after completing the Introduction > Introductory
Tutorial >Animated Still Life lesson. You'll need to know how to select objects and vertices and navigate around the viewports.
Skill Level: Beginner to Intermediate
Time to complete: 1 hour 30 minutes
Features Covered in This Tutorial
Upon completion of this tutorial, you will be able to:
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Set up the viewports with background images to help in building the model.
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Use primitive objects as the basis for each part of the airplane.
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Edit the model at sub-object levels.
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Adjust the pivot point and hierarchy of the model in preparation for use with a game engine.
All the files necessary for this tutorial are provided on the program disc in the \tutorials\p38_lightning directory. Before starting the tutorials, copy the \tutorials folder from the disc to your local program installation.