
This tutorial explains how to map a character model with the Unwrap UVW modifier. This modifier provides a wealth of tools that go well beyond traditional mapping techniques. You will use the character you built in the Modeling a Low-Poly Character tutorial to that effect.
You will use Unwrap UVW to map textures using simple methods like planar or cylindrical mapping. You will also use it to map textures using more elaborate methods such as Pelt mapping to map the camouflage texture seamlessly around the pants.
Features Covered in this Tutorial: