Introduction to Rendering



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To view the final results of your work in 3ds Max as a two-dimensional image or movie, you render the scene. By default, when you render, the software produces a still image at a specific resolution using the default scanline renderer, and displays it in a separate window on the screen. But a wide variety of rendering alternatives is available, and this tutorial will introduce you to some of them.

Skill level: Basic

Time to complete: 2 hours.

Features Covered in This Tutorial

In this tutorial, you will learn how to:

  • Render a still image to the screen and to a disk file in different formats and resolutions

  • Use different renderers and presets.

  • Render a high-resolution image using multiple computers.

  • Render an animation and combine still images into a movie file.

  • Use a network farm to simultaneously render different images from an animation.

  • Use rendering to create textures for use in games.

Tutorial Files

Note: All the files necessary to do the tutorials can be found on the program disc. Before doing the tutorials, copy the \tutorials directory from the disc to your local program installation.

Lessons in This Tutorial

Rendering Still Images

Rendering an Animation

Creating an Animated Shadow Study


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