In this lesson, you’ll import a file and use layers to add changes. The motion file is a sprinting motion. You’ll add a layer and rotate the center of mass so the character is running on a wall.
Load the motion:
Add a layer:
The following steps illustrate the use of Snap Set key to alter the runner's original position.
Move the time slider to frame 8, where the character's left foot is just touching down.
In a viewport, click and drag to rotate the center of mass −90 degrees about the X-axis.
Click Play Animation to view the result.
The character runs on the ground, then on the wall, and back to the ground again.

To improve the effect, you can rotate the spine objects and stretch the legs to make it appear that the character is jumping on the wall.