Hair Tutorials



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The tutorials included in this section walk you through a variety of methods for using Hair.

Features Covered in This Tutorial

  • Adding the Hair And Fur modifier

  • Using a sub-object level to control hair placement

  • Modifying hair settings, including material properties

  • Rendering hair

Tutorial Files

All the files necessary for this tutorial are provided on the program disc in the \tutorials\hair directory. Before starting the tutorials, copy the \tutorials folder from the disc to your local program installation.

In This Tutorial

For best results, follow the tutorials in this order:

Creating a Centurion Helmet (three parts)

Grooming a Dog

Styling Hair with a Spline Emitter

Working with Hair Presets

Working with Instance Objects

Working with Surface Lock

Copying Hair: Transplants, Wigs, and Toupees


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