character studio provides you with a broad range of tools for animating virtually any type of character. To expedite your introduction to the product, you should be familiar with the following 3ds Max concepts:
Selection of objects through clicking or dragging in viewports, and by using the Select Objects dialog
Navigation in viewports and changing your viewport configuration
Use of the Track View - Dope Sheet and Track View - Curve Editor, and the trackbar to view and edit animation tracks and keys
For information on these areas, refer to 3ds Max documentation. If you don’t know how to use 3ds Max, do some of the introductory tutorials found online in Help > Tutorials.